
Role
- Lead Programmer
What is Hawken Reborn?
It is an online mech looter shooter.
It was developed using the Unreal Engine 4.27 game engine in a combination of C++ and BluePrint.
The game was initially released on the Steam store.
Videos
Technology
It was developed in Unreal Engine 4.
My Role
For this project I took the role of Lead Programmer and was involved rearchitecting many areas of the game as well as mentoring and specifying features.
Features
I developed many features for this game including:
- Meta-Game Systems
- FTUE
- In-Game HUD
- Localization
- In-App Purchase Flow
- Performance
- Memory Usage
- Network Performance
- Live-Ops Data
- Release Flow
- Plugins