
Role
- Principal Programmer
What is Texas Chainsaw Massacre?
It is an asymmetrical PvP horror game.
It was developed using the Unreal Engine 4.27 game engine in a combination of C++ and BluePrint.
The game was released on Steam, Windows store, PS5, XBS, PS4, and XBO.
Videos
Technology
It was developed in Unreal Engine 4.27.
My Role
For this project I took the role of Principal Programmer and was involved in many areas of the games development, managing releases as well as the team.

Features
I developed many features for this game including:
- Stability
- Bugs
- Executions
- Character data
- DLC
- Backend
- CI/CD
- Release builds